After making good progress last week with an initial fly swarming animation, I was able to finalize things this week. First I wrote a MEL script that imported Michael's fly model in place of the spheres that I was originally using. I added some randomized rotation to the individual flies' orientation, so that they look more natural and aren't all always facing the same direction. Michael's model included a "flap" attribute that controlled the angle of the wings, and so I modified the expression to control those values with a sinusoid. I found the MEL "linstep" command to be extremely useful here, because it automatically scales values in to the range 0 to 1. A playblast of the finalized fly animation is shown below.
I also continued work on modeling the neighboring house for our animation. I used Maya's paint effects to create some trees and shrubs:

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